using System;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

using ScytheEngine;
using Microsoft.Xna.Framework.GamerServices;


namespace VTESGameOnWindows
{
	static class Program
	{
        static VTESGame game = new VTESGame();

		/// <summary>
		/// The main entry point for the application.
		/// </summary>
		static void Main( string[] args )
		{
//			try
//			{
				game.Run();
//			}
//			catch ( Exception ex )
//			{
//				System.Diagnostics.Trace.Assert( false, ex.Message );
//			}
		}
	}
}

